Last Update: 2012.01.04
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This script allows to set diagonal movement for the player and events.This feature is opitional for events. It’s possible to have different graphic for the diagonal movement.
Requires the Victor Engine – Basic Module
Comment calls note tags:
Tags to be used in events comment box, works like a script call.
<diagonal on> <diagonal off>
TThese tags allows to turn the rotation move on or off for the player.
Comment boxes note tags:
Tags to be used on events Comment boxes. They’re different from the
comment call, they’re called aways the even refresh.
<rotation move>
This tag allows the rotation move for events if VE_ROTATE_EVENTS = false
It enables the rotation move only for the page where the comment is located



















is there a way to force the player to move diagonally?
while going up some diagonal stairs, perhaps.
Simply use the force move route event command.
As you noticed, there is a code to disable diagonal movement. wich disable de diagonal animation.
Só tá funcionando junto com o Multi Frames D:
Sem ele dá um desses erros, dependendo se uso charset ou char com $:
http://i823.photobucket.com/albums/zz153/FNader/erro.png
É por que vc está usando o modulo basico desatualizado, atualiza ele teste ai. ;D
Victor. Como faço para deixar os chars movimentando conforme você mostrou na demo?
de que demo você está falando? Todas as explicações de uso estão no cabeçalho do script.
Na imagem acima ^^ . Como faço para sincronizar cada move com seu devido sprite?
Leia as instruções no cabeçalho do script.