Last Update: 2012.01.02
Script Download


This script allows to set a max limit for the damage dealt. You can set this features to skills, items, equips, states, enemies, actors or classes.


Requires the Victor Engine – Basic Module


Comment calls note tags:
Tags to be used in events comment box, works like a script call.

 

<actor i damage limit: x>

Changes the actor damage limit for any action.
i : actor ID
x : damage limit value

 

<actor i physical limit: x>

Changes the actor damage limit for physical actions.
i : actor ID
x : damage limit value

 

<actor i magical limit: x>

Changes the actor damage limit for magical actions.
i : actor ID
x : damage limit value

 


Actors, Classes, Enemies, Weapons, Armors, Items and Skill note tags:
Tags to be used on the Actors, Classes, Enemies, Weapons, Armors, Items or
Skill note box in the database

 
Definição de limite de dano geral

<damage limit: x>

Set damage limit valid for any action.
x : damage limit value

 

<physical limit: x>

Set damage limit valid only for physical actions.
x : damage limit value

 

<magical limit: x>

Set damage limit valid only for magical actions.
x : damage limit value