Last Update: 2012.01.01
Script Download


This script allows to change the basic actions of the actor: Attack and Defend, based on the actor, class, weapons, armors or states.


Requires the Victor Engine – Basic Module


Actor, Classes, States, Weapons and Armors note tags:

 

<custom attack: x>
<custom attack: x, y>

Set a specifc skill to be used during normal attacks.
x : Skill ID
y : priority, opitional.

<custom guard: x>
<custom guard: x, y>

Set a specifc skill to be used during guards.
x : Skill ID
y : priority, opitional.