Last Update: 2011.12.19
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This script allows to set cast animations for actions. These animations are displayed on the user before the action animation on the target. The animation is displayed only for visible battlers.
Requires the Victor Engine – Basic Module
Comment calls note tags:
Tags to be used in events comment box, works like a script call.
<cast animation id: x>
This tag allows to change the actor cast animation permanently.
id : actor ID
x : animation ID
Database note tags:
Tags to be used on Actors, Enemies, Skills, Items and Weapons note box on the database.
<cast animation: x>
This tag allows set the cast animation
x : -1, 0 or animation ID


















